Achievements
3. Achievements¶
Goal¶
The “Achievements” section shows all rewards that a user can receive for completing quests, tasks, activity, or achieving certain learning outcomes.
Types of achievements¶
- for completing a quest;
- for completing a task;
- for regular activity;
- for achieving learning goals;
- story or special badges.
How achievements work¶
- The user meets the conditions (for example, completes a quest or a specific task).
- The system automatically verifies completion.
- The achievement changes to the “Activated” status.
- The user sees the achievement name, icon, and description, as well as the number of completed tasks within the achievement.
- For a received achievement, a reward is granted as a certain number of points.
Why achievements are needed¶
- visualize progress;
- increase motivation;
- can unlock new features or content.
Summary¶
- Quests — what needs to be done.
- Inventory — what the user has.
- Achievements — what the user has achieved.
All these sections form a complete gamification system that maintains interest in learning, makes it engaging and helps track progress in a clear and visual way.